How We Learned to Stop Worrying and Love The Light Rail

As we speak, they’re taking suggestions for where the light rail’s southwest line should go. This comes as news to those who had no idea there was a southwest line planned. Oh, sure, they’d talked about it, but they talk about a manned mission to Mars, too. You’re starting to suspect they had this whole metro-wide system in their minds when they asked for the first line.

Yes, I know: paranoid nut talk! Well, a metro-wide system is what we’ll get, in the end, and presumably the light-rail will be able to go places mere buses cannot. Bogs, mountains, that sort of thing. If they connect with the commuter rail destined to serve the northwestern exurbs – something I think is a good idea, by the way; anything to take the ghastly pressure off 94 and 10 is jake by me, and if I lived up there I’d rather take the train than boil and seethe in traffic twice a day – then we’ll have a system that delivers people from Elk River to Eden Prairie. What they do when they get there is up to them, of course. Lunch, perhaps. There’s a Puck’s on the road outside the mall; great pizza. Or so I hear.

Still, it’s a surprise, as we say when we haven’t been paying attention. The University Av. Line hasn’t begun construction, but we know that’s a dead-cert, so apparently it seemed safe to announce the next extension. Two weeks after we see the final design for the Eden Prairie stops, we’ll be asked our opinion on the next line – it’ll be St. Paul’s turn then. Minneapolis can’t have all the fun.

Here are some of the proposed routes. I like the idea of putting it under Nicollet Avenue, because subways are cool. Everyone feels good ‘n’ urban when you’re underground shooting through a tunnel. But that’s providing we can pay for it with leaves, bark and pelts of small animals, of course; otherwise, forget it. But they can't go above ground on Nicollet without eliminating cars or parking or boulevards and trees - yet the other two routes don’t go through Uptown, and that seems a critical stop. I had this problem in Sim City, which is why I built all the train lines before I laid out the rest of the city. Think ahead, people! 

It’ll be a 14-mile route, and cost about a billion dollars a mile. Now your host’s home base will be flanked by two lines, equally unusable for the commute downtown. Time to move to the suburbs!

Just kidding.  Now, to repeat the point often made here, with tiresome regularity: what’s the matter with better buses? Seriously: If we’d kept the old streetcar system, maintained all the cars and updated them with A/C and comfy seats, our system would be renowned nationwide as a model for all. If we’d converted the trolleys to diesel, taken down the unsightly wires but kept the old cars looking exactly as they did in their glory days, it would still be revered as a model of inter-urban mass transit, because it ran on rails. Is that all it takes? Rails? Do they impart some particular magic?

Yes, I know, it’s the dedicated light-rail corridors that make them move with speed and efficiency, unlike the old trolleys. (Which were great!) And buses simply lack the cachet, the je ne sais quoi of a bus. Out-of-towners love to take the light rail; visitors are a bit suspicious of buses, which for all they know will dump them off 46 blocks from their stop with no way back. (This happened to my wife in Orlando last week; she was headed for a mall the bus driver said did not exist, and when it showed up big as life, he was still doubtful – and let her off in a field on the other side of two highways.) But what if we made buses that looked like light-rail trains? Wouldn’t that help?
I should really just shut up and learn to live with it, shouldn’t I. The argument’s over and I lost.

Wait! I know! How about elevated tracks with double-decker buses?

How about I just drop it?


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The Sim City Quagmire

The version of Sim City I played the most was for the Super Nintendo system. Great Game. I came to find that the greatest urban density with the greatest level of citizen satisfaction (read: "mayoral approval rating") used a grid with absolutely no roads. None. Just rails and buildings (and presumably sidewalks but the game's graffics were not that good as to actually show them). It bothered me a bit that I was forcing all my people to ride trains… But hey — it's just a game right?
It's seems I was wrong. My little brother would badger the heck out of me (read: "razz me") about it everytime he saw me playing. Calling me things like "orwelleist", "commie (insert slang words for a container of female cleanser here)", "yootopian overloard", and things of that nature.

Hmmm… Still not sure who was right on that one…


Sim City Utopia

My ultimate Sim City accomplishment, probably the last time I ever played before losing interest in the game, involved building the entire city at once, covering the grid from one corner to the other in a gigantic development effort. The way I did this is I built a tiny little village on an island in the middle of the river, said to hell with the poor people and made everything the highest class property possible, set the timeline to maximum speed, and walked away for a few hours while I built up enough money to pay for everything imagineable.

When I got back, my people were quite irate with the high cost of living and complete lack of any stadium, airport, or seaport, but I didn't care because I had all the money in the world.

My utopia involved small blocks of mixed development, with main routes consisting of rows of parks, train tracks, and roads. I had more train tracks than roads, although as I recall they did demand at least some roads because not everybody wants to take the train. Large, wide parkways made of alternating parks and roads/trains criss-crossed the city, with smaller local train tracks providing access to the local areas. 100% of the entire land area of the city soon achieved the highest possible class. (Wait, I might've had a dirty industrial district in an isolated area somewhere, can't remember for sure...)

Of course, I had to turn off natural disasters to make this work.

Hmm, I suddenly have an urge to play Sim City again. Anybody know if they have free copies of the old classic Sim City available on the internet (the version that I would've been playing on an old 386 about 15 years ago)?


Street Cars

I won't be happy until the entire old street car system is restored, including the Selby Avenue Tunnel, which will now need a bridge to get the train across 35E.

The tunnel is shuttered on one side now and buried on the other, so I wonder what's inside. Ghosts probably. I'd love to go inside and take a look. They should give tours.


Once down, Politics Won't Screw It Up

Because politicians won't be able to undo the tracks all that easily once they are down (particularly after having been burned so badly once before by the bus-oil salesmen), and thus we know the trains will be there year after year in a dependable fashion. (Kind of like a REAL city, eh?) Nobody ever built a business or housing development based on a bus service, and particularly in this city where every year some jerk is threatening to reduce funding for the services. Millions are being invested based on the existence of the train in areas that have been nothing but blight for decades. That alone suggests to me this is money well spent.


flying triple-level buses that have track welded to the roof !!!

and we can pay for them with Iceland krone!

oh, that's right, Iceland is about to hit the economic skids, all the banks have been closed.

it's better than getting in a long, long line, and when your number is called, you're impaled on a meat hook and, swinging in the cold wind, transported to your destination, where they lift you off at the triage station.

but the fare for that might only be 50 cents.

###

no, I'm not gloomy today, why would you think that? oh, yes, debate follies tonight. sigh.

--
if this is a new economy, how come everybody wants my old-fashioned money?


Re: Street Cars

neoalec - THANKS! for releasing a fragment of memory of the Selby Avenue Tunnel, occasionally recalled from my super-early childhood - wondered if there were remnants existing. Google has a couple links, one of which shows the unburied end by the Cathedral.

http://prescott.imbri.com/images/ftc/tunnel/index.shtml

That got me thinking about the original St. Paul Science Museum, inside a Victorian house - turns out it was the Merriam Mansion, it's second location (this from the museum website).

Cathedral/Summit Hill must have ghosts aplenty.


Routes

Put the tracks in the bike lanes, is always my suggestion.


Oh no!

Whatever they do, whenever they do it, do NOT put ANYTHING above ground on Nicollet! : 0 I don't live there, but I was JUST there and downtown is wonderful! I was amazed the busses were hybrids! The trees, the flowers...I guess maybe you don't appreciate something if you live with it all the time.

Underground, yes. But don't mess with Nicollet Ave/Mall!

http://www.emergiblog.com
Blog child of Hugh Hewitt and James Lileks


Re: Street Cars

Lite-rail...BAH!

Well, sir, there's nothing on earth
Like a genuine,
Bona fide,
Electrified,
Six-car
Monorail!
What'd I say?
MONORAIL!


_@_v - damn streetcars never wait up for me...


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_@_v - eeeee! wait for meeee!


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